Sensuki’s Pillars of Eternity Beginner’s Guide – Basic Gameplay and Combat

0:00 Intro
0:29 Correcting an incorrect statement about recovery time
2:29 Errata from Part 2
2:51 Equipping Items
3:23 Item Comparison Tooltips
3:37 What armor should you wear
4:17 Are there item restrictions
4:52 Quick Items
5:48 Item Suppression RULES BELOW
7:39 Defenses
9:17 Bonus Accuracy and Defense per level
9:30 Minimum Damage
10:24 Arbalest and Cheat Codes
11:38 Weapon Styles except shields
13:46 Merchants and Dialogue
15:25 Shop Interface
17:25 Looting Containers and TAB Highlight
18:08 Picking Locks, Mechanics and Lockpicks
19:00 Potions are better than healing spells
19:08 Exploring
19:27 Crafting Ingredients
20:10 Combat
20:27 PAUSE THE GAME
20:40 Combat Basics and Correct Practices
23:16 Alpha Striking and Correcting Positional Mistakes
25:46 Combat Log Entries
26:33 Attack Resolution
28:08 Interrupts
28:32 Area Attack and Secondary Attack entries
29:30 Per-encounters, using tactics
30:00 Remember to issue new actions to your characters
30:30 Combat HUD
31:08 MELEE ENGAGEMENT SYSTEM
36:39 Breaking Engagement
38:39 Use Engagement to your advantage
39:06 Weapon Switching
39:24 Basic Hotkeys
39:40 Action Cancel
40:11 Shift-Queuing actions
40:48 Control-select and unselect
41:22 Disengagement attack demonstration
42:00 End of the Combat State
42:20 Looting and Area Looting
42:49 Dialogue with Companions
45:10 Biography Demonstration
45:45 Outro

SUPPRESSION RULES

2) The stacking rules should apply in all cases, so if you have two active effects, one granting +1 and one granting +2, the latter will apply and the former will be suppressed. In the case of negatives, it takes the lowest rather than the highest. So if you have the following modifiers to, let’s say Might:

* Active/Modal: +1, +2, -1, -1, -3
* Weapon: +1
* Equipment: +1, +2, -1
* Passive: +1

You would have: +2, -3, +1, +2, -1, +1 = +2

Bonuses from Passive Talents and Abilities all stack.

Pillars of Eternity, Role-playing Video Game (Media Genre), Gameplay, Video Game (Industry), eora, melee engagement

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