A follow-up review to EVERSPACE, a fantastic roguelike developed by Rockfish Games.
I apologize for the audio pops. While they are tough to hear, they were a post-render problem. I rendered multiple times and couldn’t stop them from sounding. Hopefully they aren’t that bad!
I said in the video EVERSPACE’s VR optimization is a little rough. While this is true, I actually found it tough to capture video of the stuttering/framerate problems I kept experiencing. It may have been better to say the issues were inconsistent, though undeniably exist.
Approximate Time Played: 52 hours
Platform: PC (Reviewed), Xbox One, PS4, MacOS, Linux
-OS: Windows 10 Pro
-GPU: GeForce GTX 1070 Ti
-CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
-RAM: 7.95 GB
-Monitor: 2560×1440, 59Hz
-VR Headset: Oculus Rift
Developer: Rockfish Games
Publisher: Rockfish Games
Release Date: 5/25/2017
Copy: Personally Purchased
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game, video games, review, EVERSPACE, roguelike, VR, Oculus Rift, opinion, space, sci-fi, dogfight, spaceships, starfighter, science fiction, gaming discourse, rockfish, gaming, discourse, the gaming discourse, tyler freader
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