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I just started playing (shocking, I know) so far I found out that getting lv 2 shields is really good as many early ships can't get through them.
Also – and I know this is beginners only: Don'T leave all the doors in your ship closed at default as if the doors break all your guys are locked in the room whereever they are.
This missed the most important rule, spend your first 50 scrap on ur second shield. I only break this rule on ships if i find a fantastic weapon in the shop or my ship has some sort massive weakness i need to fix. GL
Teleport onto the enemys ship and open their doors
I'd like to add to consider cost/reward carefully, as opposed to just stockpiling missiles, or killing ships as quickly as possible.
As a rule of thumb, a missile costs 6 scrap, a point of hull damage costs 2 scrap. So, if a missile can prevent 3 damage, it's a neutral investment.
If you have a surplus of missiles, you may want to lower the exchange rate.
If you are low on health, you may want to increase the exchange rate.
The same reasoning applies to drones.
I also gave the game's inherent costs as an example. Your loadout and personal play-style may be a bit different, so don't be afraid to change your values slightly (I wouldn't stray too far from 3-1 as a general rule of thumb though.)
Also, don't buy hull repair until there's a real threat of a game over. You can always buy as much as you want at any store, and keeping the opportunity around to buy permanent upgrades until then is potentially more useful. Also, generally don't repair to full health. If you do, and then run into an event that freely repairs you, that opportunity goes to waste.
USE THE DOORS
I Think that you can use enemy ship to Max out the skills for your gunner too, with simply damaging it's shields
my dude, thanks for the guide and for not stretching this out to 10 min unnecessary
There is only tips for boarding and boss…
Oh my god you made FTL content! Yo, your other stuff is criminally under rated.
I find it's more important to have more powerful systems than it is to have a reactor that can power everything at once.
3:10 You can also rotate your crew through different stations to diversify their skill sets. If you have the right weapons and set some to autofire, you can level your crew up in piloting, engines, shields AND weapons.
That can come in handy if you lose a crewmember later.
Does a training example of grinding against a ship in Sector 1 that can't hurt him… and he trains the guy on weapons instead of shields. Facepalm
Oh my god of course.. board the weapon areas and nowhere else. Why didn't I think of this?!?!
Welp, at least now I know why I suck so hard. I thought 2 lasers (6 shots) would be enough as far as firepower goes. NOPE
Then I went for drones, thinking "well if I just take down the shields, the drone will do all the work". NOPE
Invest a bunch into shields, get 3 shields early on – enemy boards me, yeets me out of my own ship, generally makes a mess of my shields somehow anyway. NOPE again
Mind you, this is all on Easy 🙁 (I usually play games on Hard, or at least Normal)
Gonna try this out and then realise my next NOPE 🙂
Brilliant tips, thank you! Just got back into this game after a few years and forgot about how handy door upgrades were! All of these tips are gonna come in super handy 😀
8. PRAISE THE GLAIVE BEAM
Buy Vulkan whenever possible. I don't care if you have to sell your other weapons, systems, cargo or whatever. Heck, I'd sell my crew if I could. It's insanely busted and I don't think I've ever lost a run with Vulkan. Vulkan + 45% evasion + 3-4 shields system is pretty much a guarantee win. Add defense drone to shoot down missiles and it's literally impossible to lose unless you intentionally throw the game.
Boom, two seconds in, I learn I can upgrade the ship. xD
I've not got the ability to see how many hours I've played of this game, I don't think… But I can gaurantee that it's enough to make that embarassing.
How do you win against 3-4 shields when the shops only offer you bad weapons?
Great advice!!! Thanks
I already knew all of these tips from watching too much Northern Lion Let's plays, but ngl….I still loose in normal mode. I guess it's more of an experience/practice-based thing.
.
All good tips that are often under-utilized, though engines I personally disagree on in favor of more universally useful early shield upgrades, and saving scrap for good weapons.
Another top one imo, particularly in plasma storms, is that you can save power by turning off supplementary systems like medbay and oxygen, since battles on average don't last long enough to zero out oxygen levels for much of the game.
Also I notice you are playing in Advanced Edition (since you have mannable sensors/doors), so it's worth adding that on Hard difficulty, the boss room layout is slightly changed, connecting Laser and Missile weapon rooms to the rest of the ship, making boarding less practical unless you have a Crystal crewmember (only starts on a handful of ships, and hard to obtain naturally). They're still usable for Ion and Beam rooms, and potentially killing crew in medbay if you use Hacking system on it, but otherwise not as useful as other systems like Cloaking and Drone Control (which is hard to admit as someone who mains The Basilisk, a boarding-oriented cruiser).
Lots of ur tips don't work on no pause hard mode though.
Helpful!
I find that lv2 shields in the first sectors means many ships are incapable of hurting you letting you use the last tip in place of the first to get early skills
this game is easy until flagship appears …
On the kestrel I constantly leave the doors leading to the exterior open. Then I move my crew to medway and open all but their doors and adjacent rooms.
thanks, that was very useful! ^_^
I found myself nodding along at every single point you made. Good video
about the last one: I remember when you could still do that with asteroid fields……
a well-made, compact guide! Thank you for not stretching this to 15 mins like the average YouTuber would. Thumbs up!
Trying to run a video competition with some friends, thanks!
I feel like I'm getting way less scrap than everyone else is… space jews?
The last tips is very important to win in this game
Nice to see a recent vid on this game most vids are old af
Such an incredible game. I recently played/reviewed Subset Games' second game Into the Breach not that long ago (tl;dr it's okay) and all it did was make me fall in love with FTL all over again! 10/10 game!
All flagship weapon rooms isolated… you aren't playing on hard!
Would love to see you play more of this game in the future I know you're not big into mods but there's some fun one's for this game that might spice up the experience.
Hey, MDB, one game that might interest you is Executive Assault 2. It's an RTS mixed with First Person. In this one, you run a space station and add the parts to it and have to go to different sectors to expand and get resources plus your research. The main goal is to wipe out the other corporations, if you've set any to fight by either destroying their station or sending your ground troops into their station to kill the CEO.
Doors, the most powerful weapon known in space.